INFORMATION
Street Fighter The Movie arcade version of Street Fighter:
The Movie differs from the previous Street Fighter II games in several ways.
The game gives a greater emphasis towards air combos or “juggling” than
previous games: the player can continuously attack their opponent while they’re
falling in the air with a series of attacks. Additionally, players can cancel
any Special Move while performing it into another Special Move. This can even
be done with projectile attacks.
Many of the returning Street Fighter characters feature new
Special Moves exclusive to the game, such as Bison’s “Electric Arc”, Cammy’s
“Whip Choke”, and Guile’s “Handcuff” (a Special Move based on a glitch in the
original Street Fighter II). Characters such as Zangief and Balrog now have the
ability to deflect projectile attacks back to their opponent. Many of these new
Special Moves require for the player to hold down a specific attack button,
input a directional-based command on the joystick and then release the button.
The method for grappling attacks was reversed for the game:
perform the throw command while holding the joystick towards an opponent will
throw the opponent to the opposite direction and vice versa. Player has the
option of inputting a specific command to “escape” a throw with no damage or
perform a “counter throw”. However, a character can counterattack a “counter
throw” by performing a “reverse”, while reversing a counter throw can
ultimately be countered with a “slam master” technique.
SCREENSHOTS
SYSTEM REQUIREMENTS
- System= Pentium III CPU 500 MHz
- RAM= 128 MB
- Size= 33 MB
- Video Memory= 16 MB
- OS= Windows 98, 2000, ME, XP, Vista, 7 and Windows 8
INSTRUCTION
- Download and Extract Data with WinRAR
- Click on “Regsetup” and ok
- Open Game and Press “O” & “K” Buttons
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