Wednesday, July 31, 2013

SNOW BROS GAME COLLECTION FREE DOWNLOAD PC GAME FULL VERSION


INFORMATION
Snow bros is a 1990 stage arcade diversion discharged in 1990 by Toaplan. The gameplay of Snow Bros is comparative to Bubble Bobble, discharged in 1986. The amusement underpins up to two players, with every player taking the part of one of two snowmen Nick and Tom. Every player can toss snow at the adversaries. The player must hurl snow at every foe until it is totally secured, when it transforms into a snowball. An adversary mostly secured in snow can't move until it shakes it off.
When a foe has been transformed into a snowball the player can move it. The snowball will re-bound off dividers, until in the long run shattering against a divider. Any adversaries the snowball moves into are wiped out and other stationary snowballs begin moving when the moving snowball touches them. Assuming that the player devises a workable plan to take out the greater part of the foes with kicking one snowball (this one snowball may be utilized to make others skip around simultaneously and increment the opportunities to draw this trap off), cash in the manifestation of imposing green bills will succumb to the sky. These vanish in an exceptionally short measure of time however are worth 10,000 focuses every, the most the player can get as a reward. Each tenth level there is a manager. Every manager can stand by being hit various times. In Sega Genesis port, after the 50th level, you play as one of the snow château princesses.

SYSTEM REQUIREMENT
OS = WINDOWS XP, WINDOWS 7, WINDOWS VISTA, WINDOWS 8
PROCESSOR = 233 MHZ
RAM = 64 MB
VG = 32 MB
HARD DISK SPACE = 100 MB

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Tuesday, July 30, 2013

ZUMA'S REVENGE GAME FREE DOWNLOAD PC GAME FULL VERSION


INFORMATION
Zuma's Revenge! is a Pacific Island themed tile-matching puzzle video game developed and published by PopCap Games. It was released for Microsoft Windows and Mac OS X on September 15, 2009 as a sequel to the earlier Zuma, and features high-definition graphics, new levels and 'power-ups,' several new features, as well as boss battles. On February 22, 2011 a version was introduced for Nintendo DS which features daily challenges, versus mode and achievements.As in Zuma, the main objective of Zuma's Revenge! is to clear strings of rolling balls, or 'stones', by matching balls of the same color. Players move a ball-shooting frog which always points in the direction of the mouse to aim and fire balls at these strings. When three or more balls of the same color match together, they are cleared from the playfield. This clearing creates gaps through which a player may shoot more balls at nearby strings, target bonus fruit, and 'power up' stones. Gaps automatically close if the balls at either end of the gap are (or become) the same color, potentially creating chain reaction matching and clearing as new sets of three or more are formed.

The strings of balls constantly roll along their tracks toward a skull emblem at the end. Should they reach the emblem, the player loses a life, and the game is over when the player has lost all of his or her lives. The strings are always "pushed" by the last ball in the string, so any balls not connected to the rearmost string do not move on their own.

In each mode except Challenge mode, the player must reach a general point goal to achieve "Zuma", at which point the game stops adding balls to the string(s). The player must then clear all of the remaining balls from the playfield to move on to the next level. In Challenge mode, the player has three minutes to score as many points as possible, collecting powerups which increase his or her score multiplier along the way.

SYSTEM REQUIREMENTS 
OS: Windows XP/Windows Vista/Windows 7/8
CPU: 800 Mhz
RAM: 256 MB
DirectX: 8.1
Hard Drive: 136 MB

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CORELDRAW GRAPHICS SUITE 12 FREE DOWNLOAD FULL VERSION


INFORMATION
CorelDRAW 12 is a vector graphics editor developed and marketed by Corel Corporation of Ottawa, Canada. It is also the name of Corel’s Graphics Suite, which bundles CorelDraw with a bitmap image editor, Corel PhotoPaint, and other graphics-related programs (see below). The latest version is designated X6 (equivalent to version 16), and was released in March 2012.Corel DRAW 12 has capabilities of Dynamic guides, Smart Drawing tools, Export to MS Office or Word option, Virtual Segment Delete tool, Unicode text support.
CorelDRAW was originally developed for MicrosoftWindows 3 and currently runs on Windows XP,Windows Vista, and Windows 7. The current version, X6, was released on 20 march 2012.
Versions for Mac OS and Mac OS X were at one time available, but due to poor sales these were discontinued. The last port for Linux was version 9 (released in 2000, it didn’t run natively; instead, it used a modified version of Wine to run) and the last version for OS X was version 11 (released in 2001). Also, up until version 5, CorelDRAW was developed for Windows 3.1x, CTOS and OS/2.
Problems installing or running older versions of Corel Draw under Windows 7 may be overcome by using Microsoft’s “Troubleshoot Compatibility” — right-click on the setup.exe file on the installation disk to select this facility (tested on version 12 with Windows 7, where previous attempts without Microsoft “Troubleshoot Compatibility” failed).Over time, additional components were developed or acquired and bundled with CorelDRAW. The list of bundledpackages usually changes somewhat from one release to the next, though there are several mainstays that have remained in the package for many releases now, including PowerTRACE (a bitmap to vector graphic converter), PHOTO-PAINT (a bitmap graphic editor), and CAPTURE (a screen capture utility).

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Monday, July 29, 2013

KHURSHEED HAZARVI HAS CONDEMNEd


INFORMATION
مصری صدر مرسی کے حامیوں کے پر امن اجتماع پر مسری فوج کی فائرنگ سے۱۵۰ افراد کی حلاکت اور ۴۵۰۰ افراد کے شدید زخمی ہونے کے ظالیمانہ واقع کی شدید مزمت کرتے ہوئے اخوان قیادت، کارکنان اور مصری عوام کی جمہوریت کی بحالی کی جہدوجہد کو سلام پیش کرتے ہیں۔ علمی برادری مصر کے غاصب حکومت سےتعلقات منقطع کر 
کےجمہریت کی بحالی کےلیے اپنا کردار ادا کرے۔
KHURSHEED ALI HAZARVI
PRESIDENT HAZARA QAUMI MAHAZ PAKISTAN
"WWW.HQMPAK.BLOGSPOT.COM"
FOLLOW US ON FACEBOOK = WWW.FACEBOOK.COM/HAZARAQAUMIMAHAZPAKISTAN

HAJI KHURSHEED HAZARVI IS CONDEMNED THE TARGET KILLING IN KARACHI


INFORMATION

کراچی میں دہشتگردی کی لہر میں 5 شہریوں کی ہلاکت کی شدید مذمت کرتے ہیں۔ سیکورٹی ایجنسیاں امن و امان برقرار رکھنے میں ناکام ہوچکی ہیں۔ حکومت بلا تفریق دہشت گردوں اور قانون شکن افراد کے خلاف کارواِئی کرے ۔ کراچی میں امن و امان کیلییے وفاقی حکومت، صوباَئی حکومت،الطاف حسین، عمران خان، اسفدیارولی، منور حسن سمیت اہم رہنماء لائحہ عمل طے کرے۔

KHURSHEED ALI HAZARVI
PRESIDENT HAZARA QAUMI MAHAZ PAKISTAN
"WWW.HQMPAK.BLOGSPOT.COM"
FOLLOW US ON FACEBOOK= WWW.FACEBOOK.COM/HAZARAQAUMIMAHAZPAKISTAN

Sunday, July 28, 2013

HAJI KHURSHEED HAZARVI HAS CONDEMNED ON THE ATTACK ON GAWADAR COST GUARD


INFORMATION

گوادر میں کوسٹ گارڈ کی چوکی پر حملوں دہشت گردوں کے حملہ میں 10 اہلکاروں کی شہادت پر غم اُور افسوس کا اظہار کرتے ہیں۔ دہشت گردی کی مذمت کرتے ہیں۔ حکومت دہشت گردوں کو فوری طور پر گرفتار کرے.

KHURSHEED ALI HAZARVI
PRESIDENT HAZARA QAUMI MAHAZ PAKISTAN
"WWW.HQMPAK.BLOGSPOT.COM"
FOLLOW US ON FACEBOOK= WWW.FACEBOOK.COM/HAZARAQAUMIMAHAZPAKISTAN

AGE OF EMPIRES 3 FREE DOWNLOAD FULL VERSION


INFORMATION
Age of Empires lll:War Chiefs Expansion is sequel to its predecessor game Age Of Emipres 2.With a complex and real time strategy game play age of empire lll is one of the most successful strategy games so far.With historical looks and beautiful scens has made this game for what you have actually searched in google.Age of Empires ll:The Age of kings became of the real time starategy game in the market so far but with the development of its lll game, has really took this game play with fantasy.Age of Empire lll advances series of hundred's of years in future trading different things like sowrdsman and catapults for musketeers and cannons....The Age of Empires lll basically introdcucing the latin american perspective so letting you play because the lroquois the Sioux,And the Aztecs.the war chiefs expansions adds a stable quantity of latest common content material to the new aport and many new options provide many new intresting methoda to play and win that sport,it is really truthfull to claim that many followers of the collection and palyers of the game will feel and recognize these changes.missions in Age of Empires lll are stitched collectively by different cutscenes thought the voice over work and dialogue appers as cheesy.the sumptuous graphics of Age of Empires lll look very nice in game play.

SCREENSHOTS




SYSTEM REQUIREMENT

  • Microsoft® Windows® XP / Vista
  • PC with 1.4 GHz equivalent or higher processor
  • 256 MB of system RAM
  • 2 GB available hard disk space
  • 32x speed or faster CD-ROM drive
  • 64 MB video card with support for hardware transformation and lighting required
  • Sound card, speakers or headphones required for audio
  • Microsoft Mouse or compatible pointing device

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DOWNLOAD LINKS



Saturday, July 27, 2013

RYGAR GAME FREE DOWNLOAD


INFORMATION
Rygar Is An Arcade Game Created By Tecmo In 1986 And Originally Released In Japan As Argus No Senshi (Warrior Of Argus). It Is A Scrolling Platform Game Where The Player Assumes The Role As The “Legendary Warrior”, Battling Through A Hostile Landscape. It Included A Rich Set Of Attack And Movement Capabilities. Only With These Mastered Would The Player Stand A Chance Of Progressing Through Later Stages. Download Legendary Warrior Rygar Game For PC.
The Main Feature Of Gameplay Is Using A Weapon Called The “Diskarmor”, A Shield With A Long Chain Attached To It.
The Arcade Game Begins With The Following Introduction:
4.5 Billion Years Have Passed Since Earth’s Creation. Many Dominators Have Ruled In All Their Glory, But Time Was Their Greatest Enemy And It Defeated Their Reign. And Now A New Dominator’s Reign Begins… Information Gleaned From Console Manuals Reveals That The Evil Being Ligar Has Taken Over The Land Of Argool, And Rygar, A Dead Warrior Who Has Risen From His Grave, Must Use His Diskarmor, Along With A Variety Of Other Weapons, To Stop Him. In Console Versions Clues And Limited Dialogue Are Given In The Form Of Large, Sage Like Men Encountered In Stone Green Temples Throughout The Game.
In The Japanese Original, References To “Ligar” And “Rygar” Are One And The Same Because The Roman Syllables “Li” And “Ry” Come From The Same Japanese Character. In This Version, The Hero Is Only Referred To As “The Legendary Warrior”, While Both “Rygar” And “Ligar” Refer To The Main Villain.

SCREENSHOTS


SYSTEM REQUIREMENT
Processo r= 400MHz
RAM = 64MB
Graphics = 16MB

HOW TO PLAY
  • Run techmynd.exe
  • Click Available at the left side for available games
  • Press F5 to refresh
  • Run ‘Rygar’ or ‘Argus no Senshi’ there
  • Type ok if asked
  • Press 5 for coins couple of times
  • 1 to start
  • Keys: Ctrl, Alt, Enter, P

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HAJI KHURSHEED ALI HAZARVI HAS CONDEMNED THE ATTACK ON THEIR SHRINE HAZRAT ZAINAB R.A AND HAZRAT KHALID BIN WALID R.A


INFORMATION
HAJI KHURSHEED ALI HAZARVI HAS CONDEMNED THE ATTACK ON HAZRAT ZAINAB R.A AND HAZRAT KHALID BIN WALID R.A 
معلومات
حاجی خورشید ہزاروی نے حضرت زینب اور حضرت ٰخآلد بن ولید کے مزار پر حملوں کی شدید مزمت کی۔ 
BY:
KHURSHEED ALI HAZARVI
PRESIDENT HAZARA QAUMI MAHAZ PAKISTAN
"WWW.HQMPAK.BLOGSPOT.COM"
FOLOW US ON FACEBOOK = WWW.FACEBOOK.COM/HAZARAQAUMIMAHAZPAKISTAN

Friday, July 26, 2013

RAMADAN MUBARAK BY KHURSHEED ALI HAZARVI TO ALL MUSLIMS



INFORMATION
Ramadan is a time of spiritual reflection, improvement and increased devotion and worship. Muslims are expected to put more effort into following the teachings of Islam. The fast (sawm) begins at dawn and ends at sunset. In addition to abstaining from eating and drinking, Muslims also increase restraint, such as abstaining from sexual relations and generally sinful speech and behavior. The act of fasting is said to redirect the heart away from worldly activities, its purpose being to cleanse the soul by freeing it from harmful impurities. Ramadan also teaches Muslims how to better practice self-discipline, self-control,[16] sacrifice, and empathy for those who are less fortunate; thus encouraging actions of generosity and compulsory charity (zakat).[17]
It becomes compulsory for Muslims to start fasting when they reach puberty, so long as they are healthy and sane, and have no disabilities or illnesses. Many children endeavour to complete as many fasts as possible as practice for later life.

Increased prayer and recitation of the Quran
In addition to fasting, Muslims are encouraged to read the entire Quran. Some Muslims perform the recitation of the entire Quran by means of special prayers, called Tarawih. These voluntary prayers are held in the mosques every night of the month, during which a whole section of the Quran (juz', which is 1/30 of the Quran) is recited. Therefore, the entire Quran would be completed at the end of the month. Although it is not required to read the whole Quran in the Tarawih prayers, it is common.

Laylat al-Qadr
Sometimes referred to as "the night of power" or 'the night of decree", Laylat al-Qadr is considered the most holy night of the year.[25][26] This is the night in which Muslims believe the first revelation of the Quran was sent down to Muhammad stating that this night was "better than one thousand months [of proper worship], as stated in Chapter 97:3 of the Qu'ran.

Also, generally, Laylat al-Qadr is believed to have occurred on an odd-numbered night during the last 10 days of Ramadan, i.e., the night of the 21st, 23rd, 25th, 27th or 29th. 

BY:
KHURSHEED ALI HAZARVI
PRESIDENT HAZARA QAUMI MAHAZ PAKISTAN
"WWW.HQMPAK.BLOGSPOT.COM"
FOLOW US ON FACEBOOK = WWW.FACEBOOK.COM/HAZARAQAUMIMAHAZPAKISTAN

COMBAT WINGS FREE DOWNLOAD


INFORMATION
Combat Wings gives you the opportunity to pilot the most famous combat planes of the World War II. It will be up to you, to tip the scales of victory in favor of the Allies. Experience aerial combat through the eyes of four pilots, fighting on four main fronts of the war. Take part in the Battle of Britain, help the Allies win the African campaign, defend Russia from the Third Reich’s powerful army and face fearless Japanese pilots over the Pacific. Combat Wings :It’s the 4th of June, 1942, and Japanese bombs are raining down on Midway – and you. This lethal assault is a prelude to an invasion whose success gives the enemy control over the Pacific. You are one of the American airmen who hold the outcome of this decisive battle in their hands. You’ll have to prove yourself as a fighter, bomber, and reconnaissance pilot, and confront Japanese aces as a bomber and ground AA gunner. The enemy has to be stopped at Midway – and victory’s up to you..
Piloting a wide range of aircraft, players engage in aerial dog fights and dangerous fighter missions across the major theaters of war during WW2. Featuring realistic WW2 aircraft Combat Wings introduces cutting-edge features allowing players to fully immerse themselves in the atmosphere of the fight.
  • Pilot the greatest aircraft ever made
  • Triple A: Aerial Arcade Authenticity- explosive arcade action alongside advanced physics and painstaking recreation of actual events and aircraft to create an experience that’s easily accessible but hard to master- All aircraft are based on authentic designs
  • About 50 different planes, fighting on all fronts of the war

SCREENSHOTS




SYSTEM REQUIREMENTS
Processor= 1.4GHz 
RAM= 256MB 
Graphics= 32MB

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Thursday, July 25, 2013

TARZAN GAME FREE DOWNLOAD PC GAME FULL VERSION



Disney Tarzan Game is a nice Action Adventure Game released for play station but later on it was released for PC too and is also known as Tarzan Action Game. The player takes control of the eponymous Tarzan who ultimately has to avoid wasting his dwelling, the jungle, from Clayton, a hunter for gorillas. Tarzan starts up as a toddler studying the skills of the apes. The sport has 3 difficulties: straightforward, medium and hard. In the easy and medium difficulties, little Tarzan gets ideas from his pal Turk. Tarzan's enemies are monkeys, baboons, eagles, and different animals, including some people and Clayton.

SCREENSHOTS






1..Microsoft Windows 98/Me/XP/ Window 7
2..Pentium class processor 166 MHz
3..24 MB RAM
4..50 MB free hard disk space
5..4X speed CD-ROM drive
6..16-bit Direct X-compatible sound card7..2 MB Direct X-compatible video card supporting 16-bit color
7--Standard AT-101 keyboard
8--Microsoft-compatible mouse

HOW TO PLAY TARZAN PC GAME
Keys: Shift, Ctrl, Alt, Space bar
File Type: rar, extract and play
Cheat Codes:
While in the game, type:Codes
Code      Result
------------------------------
1st level - Skip Level
2nd stage - Select Level
3rd animals - Kill All Unwanted Animals
4th save - Save Game
5th load - Load Game
6th tarzan - Change to Tarzan
7th jane - Change to Jane

8th colour - Brighter Colors


Wednesday, July 24, 2013

TOMB RAIDER 6 ANGEL OF DARKNESS FREE DOWNLOAD


INFORMATION
Tomb Raider 6 The Angel of Darkness is the sixth video game in the Tomb Raider series, and is the sequel to Tomb Raider Chronicles and The Last Revelation. It was developed by Core Design and published by Eidos Interactive. The game was originally released in 2003 for PlayStation 2 and PC Windows, and was the first Tomb Raider title to be released for the PlayStation 2 console. The storyline follows Lara Croft as she attempts to clear her name while she is hunted across Europe, accused of murdering her former mentor Werner Von Croy. Try to overlook some of the flaws here and enjoy this game for its engaging storyline, death defying action sequences, and impressive locations.
Tomb Raider 6 The Angel of Darkness begins in Paris, when a heated argument between Lara Croft and her mentor ends with a deadly twist the old man is killed, and since Lara is the only one present at the scene, she spends the first part of the game eluding the authorities, who assume she did it. As Lara desperately searches for answers to why her mentor might have been killed, she becomes increasingly aware that a notorious serial killer is apparently shadowing her wherever she goes, leaving you to wonder whether she is indeed to blame for the crime in some way.
All this would look great if not for the game's often noticeable graphical problems. The frame rate can seriously slow down even on high end machines, though you can trim away all the graphical bells and whistles to get better performance. Lara and her enemies will often clip through solid objects, and Lara's shadow can often be seen projected onto thin air, such as when she's hanging from a rope. On the other hand, the detail in the environments can certainly be impressive. And as mentioned, Lara looks great in motion, particularly when she's rock climbing. The character models are pretty simplistic, and the enemies often look silly when they slump down like contorted rag dolls when killed (and even sillier when the corpses simply blink out of existence). But overall, this latest Tomb Raider does look pretty good, especially if you can forgive a few obvious blemishes.
Unfortunately, most players probably won't bear with Tomb Raider: The Angel of Darkness long enough to enjoy its good qualities.
The audio is probably the single best aspect of Tomb Raider: The Angel of Darkness, as it features excellent ambient effects, a perfectly suited musical score, and first rate voice acting. Lara, Kurtis Trent, the main villain of the game, and the other key characters all play their parts very well during the cutscenes, and the music heard throughout the game effectively sets the often ominous tone of each gameplay sequence. It's too bad the music cuts off while loading, which might have helped alleviate some of the tedium of the trial and error parts.
In fact, it's too bad that Tomb Raider: The Angel of Darkness can't really be recommended. It's a good sized adventure with a better-than-average story and some memorable locations and sequences. It's also a long overdue installment in a series that was intended to reinvent the franchise in a bold, new way. This latest Tomb Raider can be rewarding for those who can suffer through its cumbersome controls, numerous highly difficult gameplay sequences, and occasional bugs. But we shouldn't have to make so many concessions to enjoy a game that seems like it could and should have turned out much better than it did. 

SCREENSHOTS



SYSTEM REQUIREMENTS
System= Pentium 3 CPU 733 MHz
RAM= 128 MB
Video Memory= 32 MB
Size= 420.3 MB
OS= Windows 98, 2000, ME, XP, Vista, 7 and Windows 8

PASSWORD = www.hqmpak.blogspot.com

DOWNLOAD LINKS

MegaRelease --- EpicShare 
Uncapped --- LemUpload

FREEHAND MX 11 FREE DOWNLOAD FULL VERSION


INFORMATION
Macromedia FreeHand Mx (formerly Macromedia Freehand) is a computer application for creating two-dimensional vector graphics that are oriented primarily to professional illustration, desktop publishing and content creation for the Web. FreeHand is similar in scope, intended market, and functionality to Adobe Illustrator, CorelDraw and Xara Designer Pro.[1] Because of FreeHand’s dedicated page layout and text control features, it also compares to Adobe InDesign and QuarkXPress. Professions using FreeHand include Graphic Design, Illustration, Cartography, Fashion and Textile Design, Product Design, Architects, Science Research, and Multimedia Production.

FreeHand was created by Altsys Corporation in 1988 and licensed to Aldus Corporation which released versions 1 through 4. In 1994, Aldus merged with Adobe Systems and because of the overlapping market with Adobe Illustrator, FreeHand was returned to Altsys by order of the Federal Trade Commission.[3] Altsys was later bought by Macromedia, which released FreeHand versions 5 through 11(FreeHand MX). In 2005, Adobe Systems acquired Macromedia and its product line which included FreeHand MX, under whose ownership it presently resides.

Development has been discontinued but it is still sold in versions for Microsoft Windows and Mac OS X.[4] FreeHand MX is available in English, German, Chinese (traditional and simplified), French, Italian, Japanese, Spanish and Swedish languages.

FreeHand MX continues to run under Windows 7 using compatibility mode and under Mac OS X 10.6 (Snow Leopard) within Rosetta, a PowerPC code emulator, and requires a registration patch supplied by Adobe.[5] Freehand 10 runs without problems on Mac OS X 10.6 with Rosetta enabled, and does not require a registration patch.

Altsys and Aldus FreeHand

In 1984, James R. Von Ehr founded the Altsys Corporation to develop graphics applications for personal computers. Based in Plano, Texas, the company initially produced font editing and conversion software; Fontastic Plus, Metamorphosis, and the Art Importer.[6] Their premier PostScript font-design package, Fontographer, was released in 1986 and was the first such program on the market. With the PostScript background established with Fontographer, Altsys also developed FreeHand (originally called Masterpiece) as a Macintosh Postscript-based illustration program that used Bézier curves for drawing and was similar to Adobe Illustrator. FreeHand was announced as “...a Macintosh graphics program described as having all the features of Adobe’s Illustrator plus drawing tools such as those in Mac Paint and Mac Draft and special effects similar to those in Cricket Draw.”[7] Seattle’s Aldus Corporation acquired a licensing agreement with Altsys to release FreeHand along with their flagship product, Pagemaker, and Aldus FreeHand 1.0 was released in 1988. FreeHand’s product name used intercaps; the F and H were capitalized.

The partnership between the two companies continued with Altsys developing FreeHand and with Aldus controlling marketing and sales. After 1988, a competitive exchange between Aldus FreeHand and Adobe Illustrator ensued on the Macintosh platform with each software advancing new tools, achieving better speed, and matching significant features. Windows PC development also allowed Illustrator 2 (aka, Illustrator 88 on the Mac) and FreeHand 3 to release Windows versions to the graphics market.

FreeHand 1.0 sold for $495 in 1988. It included the standard drawing tools and features as other draw programs including special effects in fills and screens, text manipulation tools, and full support for CMYK color printing. It was also possible to create and insert PostScript routines anywhere within the program. FreeHand performed in preview mode instead of keyline mode but performance was slower.

FreeHand 2.0 sold for $495 in 1989. Besides improving on the features of FreeHand 1.0, FreeHand 2 added faster operation, Pantone colors, stroked text, flexible fill patterns and automatically import graphic assets from other programs. It added accurate control over a color monitor screen display, limited only by its resolution.

FreeHand 3.0 sold for $595 in 1991. New features included resizable color, style, and layer panels including an Attributes menu. Also tighter precision of both the existing tools and aligning of objects. FH3 created compound Paths. Text could be converted to paths, applied to an ellipse, or made vertical. Carried over from version 1.0, FreeHand 3 suffered by having text entered into a dialog box instead of directly to the page. In October 1991, a 3.1 upgrade made FreeHand work with Mac OS 7 but additionally, it supported pressure sensitive drawing which offered varying line widths with a users stroke. It improved element manipulation and added more import/export options.

FreeHand 4.0 sold for $595 in 1994. Altsys ported FreeHand 3.0 to the NeXT system creating a new program named Virtuoso.[9] Virtuoso continued its development at Altsys and version 2.0 of Virtuoso was feature-equivalent to FreeHand 4 (with the addition of NeXT-specific features such as Services and Display PostScript) and file compatible, with Virtuoso 2 able to open FreeHand 4 files and vice-versa. A prominent feature of this version was the ability to type directly into the page and wrap inside or outside any shape. It also included drag-and-drop color imaging, a larger pasteboard, and a user interface that featured floating, rollup panels. The colors palette included a color mixer for adding new colors to the swatch list. Speed increases were made.

In the same year of FreeHand 4 release, Adobe Systems announced merger plans with Aldus Corporation for $525 million. Fear about the end of competition between these two leading applications was reported in the media and expressed by customers (Illustrator versus FreeHand and Photoshop versus PhotoStyler.) Because of this overlapping of the market, Altsys stepped in by suing Aldus, saying that the merger deal was “a prima facie violation of a non-compete clause within the FreeHand licensing agreement.”[12] Altsys CEO Jim Von Ehr explained, "No one loves FreeHand more than we do. We will do whatever it takes to see it survive."[13] The Federal Trade Commission issued a complaint of Adobe Systems on October 18, 1994 ordering a divestiture of FreeHand to “remedy the lessening of competition resulting from the acquisition as alleged in the Commission’s complaint,” and further, the FTC ordering, "That for a period of ten (10) years from the date on which this order becomes final, respondents shall not, without the prior approval of the Commission, directly or indirectly, through subsidiaries, partnerships, or otherwise ... Acquire any Professional Illustration Software or acquire or enter into any exclusive license to Professional Illustration Software;" [3] (referring to FreeHand.) FreeHand was returned to Altsys with all licensing and marketing rights as well as Aldus FreeHand’s customer list.

Macromedia Freehand

By late 1994, Altsys still retained all rights to FreeHand. Despite brief plans to keep it in-house to sell it along with Fontographer and Virtuoso,[13] Altsys reached an agreement with the multimedia software company, Macromedia, to be acquired. This mutual agreement provided FreeHand and Fontographer a new home with ample resources for marketing, sales, and competition against the newly merged Adobe-Aldus company. Altsys would remain in Richardson, Texas but would be renamed as the Digital Arts Group of Macromedia and was responsible for the continued development of FreeHand. Macromedia received FreeHand’s 200,000 customers and expanded its traditional product line of multimedia graphics software to illustration and design graphics software.[14] CEO James Von Ehr became a Macromedia vice-president until 1997 when he left to start another venture.

FreeHand 5.0 sold for $595 in 1995. This version featured a more customizable and expanded workspace, multiple views, stronger design and editing tools, a report generator, spell check, paragraph styles, multicolor gradient fills up to 64 colors, speed improvements, and it accepted Illustrator plugins. In September 1995, a 5.5 upgrade added Photoshop plug-in support, PDF Import capabilities, the Extract feature, inline graphics to text, improved auto-expanding text containers, the Crop feature, and the Create PICT Image feature.

A FreeHand 5.5 upgrade was part of the FreeHand Graphics Studio (a suite that included Fontographer, xRes (image editing application), and Extreme 3D (3D animation and modeling application).

FreeHand 6.0 in 1996. This version only existed in beta. Some Freehand 7 prerelease versions were released under the Freehand 6 tag.

FreeHand 7.0 sold for $399 in 1996, or $449 as part of the FreeHand Graphics Studio (see above.) Features included a redesigned user interface that allowed recombining Inspectors, Panel Tabs, Dockable Panels, Smart Cursors, Drag and Drop with Adobe applications and QuarkXPress, Graphic Search and Replace, Java (programming language) and AppleScript Automation, Chart creation, and new Effects tools and functions. Shockwave was introduced to leverage graphics for the Web.

FreeHand 8.0 sold for $399 in 1998. This version began integrating to the Web with the ability to export graphics directly to Macromedia Flash. Customizable toolbars and keyboard shortcuts were prominent features. Also Lens Fill and Transparency, Freeform tool, Graphic Hose, Emboss Effects, and a “Collect for Output” function for print.

FreeHand 9.0 sold for $399 in 2000 or $449 as part of the Flash 4 FreeHand Studio bundle. This was a major repositioning for FreeHand emphasizing the Web and especially Flash output. Creating simple Flash animation from layers was featured. The Perspective Grid, Magic Wand Tracing tool, Lasso tool, and a Page tool that treated pages like objects (resize, clone, rotate, etc.)

FreeHand 10.0 sold for $399 in 2000 or $799 as part of the Studio MX bundle. Macromedia released this as Carbonized for both Mac OS 9 and Mac OS X. It shared a common Macromedia GUI Interface and several tools were added or renamed to match Flash tools. New features include Brushes, Master Pages, Print Area, and a Navigation Panel for adding links, names, and adding actions or notes to objects. Also “Smart cursor” Pen and Bezigon Tools and a Contour Gradient Fill.

A minor version of FreeHand 10 (10.0.1) came as a result of Adobe winning a lawsuit against Macromedia for infringement on a Tabbed Panels patent. A reworking of the user interface produced this temporary fix for the panel issue. 10.0.1 was available with the Studio MX bundle or as a new purchase but not available as a patch to existing users.

FreeHand MX sold for $399 in 2003 or $1580 as part of the Studio MX 2004 bundle. FreeHand 11 was marketed as FreeHand MX and featured tighter interface integration with the Macromedia MX line of products. This release also featured a revamped Object Panel where all attributes and text properties are centralized for editing, Multiple Attributes for unlimited effects, Live Effects, Live-edit of basic shapes, Connector Lines tool, Flash and Fireworks integration, Extrude, Erase, and Chart tools, along with improvements to the standard tools.

During the development of FreeHand MX, the customer install base was 400,000 users worldwide[16] but because of competition with Adobe Illustrator’s market share, Macromedia focused instead on its web oriented lineup of Flash, Dreamweaver, Fireworks, and Contribute.[17] In 2003, Macromedia reduced the FreeHand development team to a few core members to produce the 11.0.2 update released in February 2004.[18][19] The company released a final product suite prior to the 2005 merger with Adobe, called Studio 8, which was characterized by the absence of FreeHand from the suite’s interactive online applications of Dreamweaver, Flash, Fireworks, Contribute, and FlashPaper.
Adobe Freehand

On April 18, 2005, Adobe Systems announced an agreement to acquire Macromedia in a stock swap valued at about $3.4 billion. The Department of Justice regulated the transaction that came 10 years after the Federal Trade Commission’s 1994 ruling which barred Adobe from acquiring FreeHand. The acquisition took place on December 3, 2005, and Adobe integrated the companies' operations, networks, and customer-care organizations shortly thereafter. Adobe acquired FreeHand along with the entire Macromedia product line that included Flash, Dreamweaver, and Fireworks but not including Fontographer, which FontLab Ltd. licensed with an option to buy all rights to.[23] Adobe's acquisition of Macromedia cast doubt on the future of FreeHand, primarily because of Adobe's competing product, Illustrator.[24] Adobe announced in May 2006 that it planned to continue to support FreeHand and develop it "based on [their] customers' needs".[25] One year later on May 15, 2007, Adobe said that it would discontinue development and updates to the program and the company would provide tools and support to ease the transition to Illustrator. In a 2008 interview with Senior Product Manager of Illustrator, Terry Hemphill, he told FreeHand users: “FreeHand is not going to be revived; time to move on, really. The Illustrator team is making a determined effort to bring the best of FreeHand into Illustrator, which should be evident from some of the new features in CS4.”
Future

In 2006, the FreeHand community protested Adobe’s announcement of discontinuing development with the “FreeHand Support Page”[30] petition. It was followed in 2007 by the “FreeHand Must Not Die”[31] petition. In 2008, the Adobe FreeHand Forum listed, “Adobe latest FreeHand MX upgrade, Would you pay?” which continues to receive signatures in 2012. In February 2009, Creative Review magazine published “Freehand Anonymous” about the present use of FreeHand in the UK. In September 2009, the Free FreeHand Organization (a user community with the goal of securing a future for FreeHand MX) was founded and by 2011, its membership had surpassed 6000 members worldwide. In May 2011, the Free FreeHand Organization filed a civil antitrust complaint against Adobe Systems, Inc. alleging that "Adobe has violated federal and state antitrust laws by abusing its dominant position in the professional vector graphic illustration software market." In spite of the aforementioned petitions with the advent of Flash Player 11 in October 2011 Adobe intentionally ditched the support for SWF contents created in FreeHand supposedly aiming to urge the transition to its Illustrator software.

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Tuesday, July 23, 2013

HARRY POTTER AND THE GOBLET OF FIRE FREE DOWNLOAD FULL VERSION


INFORMATION
 Harry Potter and the Goblet of Fire is a 2005 computer and video game that was released right before the film release ofHarry Potter and the Goblet of Fire. Both the game and the movie are based on J. K. Rowling's Harry Potter and the Goblet of Fire, the fourth novel in the Harry Potter series.

The game follows the three main characters of the film — namely Harry Potter, Hermione Granger, and Ron Weasley — and there is an entirely new spell-casting system that allows for collaborative spells. The characters themselves more closely resemble their film counterparts than in previous games. It also has higher-quality graphics than the previous Harry Potter video games. However, the game play in the fourth video game is much more action-oriented, which is a change from the previous games.

In addition, players can play the game with friends, and can combine their magic and spells to make them more powerful. Players can also capture moving beans using Accio and increase their power with collectors, creature, and character, cards.
There is no RPG iteration of the game, unlike with previous titles. In addition, it was pointed out that unlike the previous installments, there was not much room to "run around" such as in the previous games where you were allowed to move freely within the castle and on the grounds.
The game is divided into several non-consecutive levels, some of which are locked at the beginning of the game until the player collects enough Triwizard Shields to unlock it.

It is noted as the last Harry Potter game released on GameCube and Xbox, its also the first Harry Potter Game to get an E10+ Rating in North America.

SCREENSHOTS



SYSTEM REQUIREMENTS
  • Harry Potter And The Goblet Of Fire: 1.2GHz Processor
  • 256MB RAM
  • 8X CD-ROM Drive
  • 1.2GB Hard Disk Space
  • 32MB ATi Radeon 7500 or nVidia GeForce Class Video Card
  • DirectX compatible Sound Card
  • DirectX 9.0c
  • Key Board And Mouse

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